Ship la Cargo
Ship la Cargo is my submission to Mini Jam 110: Sacrifice. In this game, you have to move the ship with your mouse pointer and manually ship one out of the infinitely-generating cargo boxes to the dock.
(There's some twists)
This is the first game I ever made, and also, it is the first game I ever submitted to a game jam. I know it is not that good and polished, (deal with it) but as they say:
"Every game developer's first game is trash" -they, 2022
Made (and coded) using: HTML5, CSS3, JavaScript, Visual Studio Code, Replit's Kaboom.js framework
All code, art, and music is made by me.
NOTE: This project may have bugs. If it has, then please inform me in the comments section of the page. You may also inform me about how changes can be made for the betterment of the game.
Q. Why is it named "Ship la Cargo"?
A: I like the use of French grammar in sentences such as de (of), la (the), etc. So, I named the game Ship la Cargo (Ship the Cargo).
Status | Released |
Platforms | HTML5 |
Author | Carl Williams |
Genre | Strategy |
Made with | Bfxr, Paint.net, Bosca Ceoil |
Tags | 2D, Real time strategy, Singleplayer |
Average session | Days or more |
Languages | English |
Inputs | Mouse |
Accessibility | One button |
Development log
- Fixed MAJOR bugsJul 12, 2022